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Grand Theft Auto: San Andreas. Grand Theft Auto: San Andreas - Home. A blue icon will appear on your radar which symbolises a pedestrian who needs to be picked up. You'll ideally need a Sub-Machine Gun in order to drive by the hell out of their vehicle, if you're trying to beat them then I'd suggest over 3000 bullets would be adequate. GTA San Andreas HELL Feb 23 2018 Weapons Model 3 comments. WARNING: THIS IS FOR VERSION 1 UNMODIFIED ONLY -I USE HOODLUM'S EXE this mod alters the basic characteristics of the game. In order to make it.

Contents DescriptionGrand Theft Auto San Andreas Tips & Tricks Walkthrough Video in High DefinitionThe Blue Hell - Blue Hell is the name given by player to the area underneath the land of a game - the definition 'blue' is because normally this area is colored blue. In almost every GTA you can reach Blue Hell through various glitches like holes in roofs, terrain, etc.Normally if you fall down in Blue Hell you'll fall for a few seconds, then respawn on the nearest street.A lot of players confuse Blue Hell with Heaven. This file contains additional information, probably added from the digital camera or scanner used to create or digitize it.If the file has been modified from its original state, some details may not fully reflect the modified file.

Hd1duration02:22publishedJuly 1, 2012descriptionGrand Theft Auto San Andreas Tips & Tricks Walkthrough Video in High DefinitionThe Blue Hell - Blue Hell is the name given by player to the area underneath the land of a game - the definition 'blue' is because normally this area is colored blue. In almost every GTA you can reach Blue Hell through various glitches like holes in roofs, terrain, etc.Normally if you fall down in Blue Hell you'll fall for a few seconds, then respawn on the nearest street.A lot of players confuse Blue Hell with Heaven.

Under the map in GTA V (PC).Blue Hell (also known as the Abyss or the Underworld) is the name given by the player community to the large, empty area underneath the map's terrain in all three-dimensional (that is, those with 3D or HD graphics) games. The name first started from in which the area underneath the landmass is usually blue. The color of Blue Hell usually depends on the time of day; It is usually either blue or grey during the day, but at night, it is dark grey.Blue Hell can be described as a large, undefined area beneath the landmass, and almost every open-world 3-dimensional videogame has some sort of empty area underneath its terrain, so the game does not draw polygons where you can't see them. The player is not supposed to access Blue Hell, but several game glitches (including 'holes' or 'seams' in the world terrain) can result in the player ending up there. When the player falls into Blue Hell, they will fall for a few seconds before respawning on the nearest pedestrian pathway (or vehicular if the player is in a vehicle). This is intentional, and was made by game developers so that if the player accidentally enters Blue Hell, he won't fall indefinitely. The Blue Hell is the easiest to access and explore with the use of the in-game.Blue Hell is quite often confused with the, which is another secret, normally inaccessible area within GTA San Andreas' gameworld.

Contents Entrances Grand Theft Auto III. Going eastwards up the sloped alleyway in, north of on. The wall at the end of the backyards on the left hand side is not solid and the player can easily fall through it.

After a few seconds in Blue Hell, the player will land in the middle of the main road just to the east of where you were. Just outside the fence of the docks in Portland (near the trailers), there is a section of grass that is not solid. The player can fall through and will respawn on the sidewalk nearby. In the Station, one of the higher walls is not solid. The player can easily enter and fall into Blue Hell. After the fall, the player will land in front of the station's car park entrance. If the player rides on the subway and enters one of the trains at the second door ofthe first car, and then exits the train at, the player may appear above the station, stuck inside the ceiling.

Walking above the tracks (the player have to jump over one of the first support structures in the ceiling of the tunnel, otherwise the player will fall off the roof) and off them will make the player fall into Blue Hell and reappear at. This is a good method to reach the whole without cheats or mods, if one didn't unlock it (however if the player die or get busted there, the player will respawn on the / on the nearest island that the player have unlocked). Alternatively, the player may decide to walk across the tunnel (tested on PC and iPad version). There is a section of rock on the northeast side of the coast that can be sailed through on a boat into blue hell. There is enough water modeled beneath the island to prevent immediately falling through blue hell and respawning; however, the water does not continue under the whole of the island, and sailing off of it will result in a fall and respawn. Depending on speed & direction, the player (and boat) may respawn in the portion of the.

This is a relatively safe & reliable way of accessing Shoreside Vale as soon as boats become available. On the under the on, there is a corner that is unsolid. If the player goes into it, the player will fall into Blue Hell and respawn on the sidewalk under Callahan Bridge. On, some sections of the are unsolid, and if the player manages to get into a hole, the player will fall into Blue Hell and respawn on the nearest street. At on, if the player does the 'Accessible Joey's Garage-glitch', one of the walls isn't solid. If the player goes through it, the player will fall into Blue Hell and respawn on the street. At, there's a large Blue Hell entrance where the half of the town is situated.

At the outer left side of 's entrance, a low barrier intersects with the outer side of the tunnel. Running between these two will take the player behind the tunnel walls with a hole leading to Blue Hell nearby. Falling into the hole will result in the player respawning at the sidewalk across the airport's terminal. At the glass building of, there is an unsolid area on the wall. If the player manages to get there, the player will fall into Blue Hell and respawn on the sidewalk below.Grand Theft Auto: Vice City. If, when playing the PS2 version, the PS2 is unable to load or have problems loading, the ground might not be loaded and the player will fall into Blue Hell and spawn on land a few seconds later. Alternatively, the ground may become untextured and the game will freeze.Boundaries of the gameworld as seen from Blue Hell.

If one uses the 's turret combined with the flying cars cheat and somehow reaches the top of buildings past the game's, the player may see a large hole instead of a roof. This acts as an entrance to Blue Hell. During the mission, when the 'Seaways' cheat is activated and the gets under the pier, it will enter the Blue Hell. Another Blue Hell is located at the Vice City Police Department in Washington Beach. In the PS2 version, its possible to enter Blue Hell by flying a into an in-door pool located in the rearside of the, if the players flies up through the pool's ceiling and drop back down, he/she will be able to fly underneath the game world's terrain.Portal to Blue Hell.About to enter Blue Hell.Respawn point. Grand Theft Auto: San Andreas. In, the player will see several docks jutting out into the with warehouses situated upon them.

Next to one of these docks is a submarine called the. If the player swims directly down from the submarine to the bottom of the waterway next to the dock, they will notice a greyish color which does not match the color or texture of the surrounding rock. This area is actually a hole that the player can swim through to enter Blue Hell. If the player stands on top of a San Fierro and takes a picture with the while on the, may fall into Blue Hell and after a few seconds, and eventually land on the sidewalk. Also, in San Fierro, there is a in, opposite the tract of. The top portion of the wall (between the top floor and roof) is not solid, and can be accessed with a.Blue Hell under Los Santos in Grand Theft Auto: San Andreas. In, there is a newspaper shop with a non-solid areas in the roof which will lead to the interior of the building, and from there to Blue Hell itself.

If one gets a, and then goes to the, on the empty pool, one of the corners is not solid. Walking through it will make the player fall underneath. The player can use the jetpack to explore the city via the 'underground'. Otherwise, if one walks through the unsolid wall without a jetpack, he/she may fall for a while and respawn in a street. At, one of the walls of the main building has a glitch wherein running at it enough will pop the player through into Blue Hell. The wall is located where the fence around the runway meets the building.

Also in, there is an unmarked east of the casino in the district. The southwest corner of the Pay 'n' Spray is not solid; if the player enters that spot via jetpack and lets sink into the hole for a while, he will fall into Blue Hell, later automatically spawning on the sidewalk outside the Pay 'n' Spray. Outside the in, one may enter the cheat and walk in front of the entrance. The yellow marker will either disappear or be unusable.

Lifting up will make the player fly into Blue Hell. The player can use Blue Hell to re-enter the interior after the mission. It should be noted that some sections of it are non-solid, however.

Sometimes after the mission, the interior of will disappear, however the wall will not repair itself. This creates a large hole to Blue Hell. If the player goes far out enough into the ocean and swim to the bottom of it, the ocean floor is not solid, so the player will fall into Blue Hell and respawn somewhere in San Andreas. There is a building in, in which one spot on a wall is not solid, but can only be accessed with a jetpack. It leads to the interior of the building, and then to Blue Hell.

The building is between a clothing store and a safe house. Also in, Red County, there is a store. Its name is not shown on the shop, but it is a building with a lot of signs and stickers on the windows. It's not an enterable building, so there will be no yellow marker at the entrance, but go to the entrance with a jetpack, and fly up, and the roof will not be solid.

Then you just have to try to get in. If one spawns a vehicle with the driver's door in a wall (so that the vehicle is partially immersed in it), and gets into it, and then exits it, CJ may exit on the driver's side. Since the door was inside the wall, CJ will now be inside of it as well and will fall to Blue Hell before respawning on the nearest street. In, below the and between the and the, there is a section of unsolid terrain along the small cliff side above the sea. One may obtain a and fly downwards against the section for a while, and pretty soon, will be popped into Blue Hell. There is a tall rock somewhere in the roads of.

The player will need a fast vehicle to enter blue hell via the rock. The player must make sure he/she drives very fast, or it will not work. If it works, the player will fall down into Blue Hell and respawn in.

In, Los Santos, in front of a tall building, one may climb a vehicle to the stairs, turn left and drive to a right-most part of the wall. This can be only accessed with small vehicles.

Near the in Las Venturas, it is possible to find an empty lot used for the school's tests. One of the corners of this lot is not solid, and when walked through, it will lead to the Blue Hell. One can also distinguish the location by looking for the that spawns right next to it.Grand Theft Auto: Liberty City Stories.

Near the hospital in is a small construction site where the player can find a ramp and jump to a platform above the hospital. The player can go inside the glass of the hospital windows in a corner and will fall into a tunnel (the same tunnel seen during the mission '). During the mission ', the Blue Hell under Fort Staunton is solid so the player won't fall through (Tested with the use of Cheat Device). See for a full description. On, some sections of the are unsolid, and if the player manages to get into a hole, the player will fall into Blue Hell and respawn on the nearest street. If the player manages to steal Faith's helicopter in the mission, the player can drive the helicopter above some buildings which don't have a roof.

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Get inside the roof and you will see a large hole which will lead to Blue Hell. The player can see the tunnel used in the mission, which can be found under the hospital in Rockford and many other things.Grand Theft Auto: Vice City Stories. Go to the side of the Prawn Island bridge going to Vice City Mainland.

Run onto the wall until you fall in Blue Hell, and you will respawn at Diaz's mansion. The player can also enter Blue Hell by running towards a corner and a tank hits the player. This with cause the player to fall into Blue Hell and spawn at the nearest land 10 to 15 seconds later. Note: Plan very carefully before doing this! Use a vehicle and go to an invisible wall near the freighter in Viceport. Plan carefully, as this can result in many failures. Best pdf editor linux. Drive and bail out and swim at the invisible wall until you entered the wall.

Swim until you seen a hole, then use the hole. You will fall in the Blue Hell and reappear in the nearest land. Fly a Skimmer to the Prawn Island bridge (either InterGlobal Films or one of the mansions). Exit the Skimmer and walk until you are swimming. In the InterGlobal Films loop, swim all the way. If you use the mansion, this is dangerous. It will be split into phases.

Try to swim carefully as you can suddenly reappear into the surface. You will gone down and swim more. The end of the route is at the road lanes between the three mansions and InterGlobal Films road. You will fall and spawn later. If you fall on the box, you will spawn in the Mendez Mansion. Note: The place is at Downtown-Prawn Island bridge.Grand Theft Auto IV.

Sometimes, when the player utilizes the with the swingset and a large truck like a, or they may be thrown into Blue Hell for a few seconds and then back on the surface somewhere near the swing. A trick some users do in multiplayer (in deathmatches and Free Mode) is fly a helicopter into the ground near, and fly in Blue Hell, then come up in a hangar near where spawn. You can now shoot through the wall and kill other people, but they can't shoot you.

This is not advised as it is cheating if it is in a deathmatch. Part of the south side of the (just beneath the first high ledge) is non-solid, and can be entered with a helicopter to access Blue Hell. From here, the player can enter interiors they could not enter before, go underwater, and explore some buildings. The player may accidentally re-enter the 'real world', however, as some 'real' interiors are not visible from Blue Hell (this is especially true of tunnels), and entering these will restore the player to the normal game world. A video showing how to do this can be seen. Upon entering the, turn right, and then right again.

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You will be in a long hallway, with some windows and hospital privacy screen directly in front of you. Throw a grenade near the wall; this will shatter the windows and move the screens. You can now jump through the window and walk around in Blue Hell with some of the hospital's decals, doors, even pedestrians invisible for a while, however, if you venture to far towards the street, the surroundings will reappear. A video of this can be found here;. Driving east into the at high speed may put the player into Blue Hell for a few seconds.

Getting hit by a train underground while in a car may put the player into Blue Hell for a few seconds. At, facing the back from the water, swim to the left were there is a bunch of wooden posts. Climb on to one. Niko will jump over it as if it were a fence and land in 'water'. Swim around and you will fall into Blue Hell. Sometimes if the player is in a destroyed helicopter (i.e. No rotors/tail) and the use the health and weapons cheat to repair the helicopter, the player will fall into Blue Hell, and can explore it with the helicopter.

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The player can return to the game world by flying up through the ground. Near the helipad, there is a cement wall partially covered in rocks. If you swim against this in the correct spot (The rocks should be just below the waterline) for a few seconds, you will fall onto the seafloor. You can walk through the cement wall into Blue Hell, although it is very easy to fall into the nearby and return to the real world. Near and the big rollercoster, there is a Go-Kart racing track.

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If the player crashes a helicopter with the nose to the ground on the south part of the track, he should sink into Blue Hell. If the player exits the helicopter, they will spawn on whichever street is nearest, or in the water. At the second building by the between Albany Ave and Hematite St., go to the front entrance of the building and then jump into the handrail where the matress is.